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Pac Man - Atari - 2600

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In 2001, Namco released a port of Pac-Man for various Japanese mobile phones, being one of the company's first mobile game releases. [49] The Famicom version of the game was re-released for the Game Boy Advance in 2004 as part of the Famicom Mini series, released to commemorate the 25th anniversary of the Famicom; this version was also released in North America and Europe under the Classic NES Series label. [50] Namco Networks released Pac-Man for BREW mobile devices in 2005. [51] The arcade original was released for the Xbox Live Arcade service in 2006, featuring achievements and online leaderboards. In 2009 a version for iOS devices was published; this release was later rebranded as Pac-Man + Tournaments in 2013, featuring new mazes and leaderboards. The NES version was released for the Wii Virtual Console in 2007. A Roku version was released in 2011, [52] alongside a port of the Game Boy release for the 3DS Virtual Console. Pac-Man was one of four titles released under the Arcade Game Series brand, which was published for the Xbox One, PlayStation 4 and PC in 2016. [53] In 2021, according to Nintendo Direct, it was announced that Hamster Corporation would release Pac-Man, along with Xevious, for the Nintendo Switch and PlayStation 4 as part of its Arcade Archives series, marking the first two Namco games to be included as part of the series. The game was programmed by Tod Frye, who was given a limited time frame by Atari to complete the project. The technical differences between the Atari 2600 console and the original's arcade hardware—particularly the amount of available memory—presented several challenges to Frye. Given the popularity of the property, Atari produced 12 million units (which was more than the number of Atari 2600 consoles sold at the time), anticipating a high number of sales. Martijn Müller (June 3, 2010). "Pac-Man wereldrecord beklonken en het hele verhaal" (in Dutch). NG-Gamer. Archived from the original on February 27, 2012 . Retrieved November 3, 2015.

Pac-Man’s goal is continually challenged by four ghosts: The shy blue ghost Bashful (“Inky”), the trailing red ghost Shadow (“Blinky”), the fast pink ghost Speedy (“Pinky”), and the forgetful orange ghost Pokey (“Clyde”). One touch from any of these ghosts means loss of a life for Pac-Man. Kevin "Fragmaster" Bowen (2001). "Game of the Week: Pac-Man". GameSpy. Archived from the original on October 1, 2011 . Retrieved April 9, 2011. Kurokawa, Fumio (March 17, 2018). "ビデオゲームの語り部たち 第4部:石村繁一氏が語るナムコの歴史と創業者・中村雅哉氏の魅力". 4Gamer (in Japanese). Aetas. Archived from the original on August 1, 2019 . Retrieved August 2, 2019. Designer Profile: Chris Crawford (Part 2)" (PDF). Computer Gaming World. Jan–Feb 1987. pp.56–59. Archived (PDF) from the original on November 14, 2018 . Retrieved November 1, 2013.About Pac-Manhattan". Pac-Manhattan. 2004. Archived from the original on May 8, 2009 . Retrieved July 3, 2009.

For a long time, it was believed that Pac-Man for the 2600 released on April 3rd, 1982, due to that date marking Atarinational Pac-Man Day. After lots of digging by historians, it turns out the game was actually released about three weeks earlier, on March 16, 1982. Playing With Power: Great Ideas That Have Changed Gaming have from 1UP.com". 1Up.com. Archived from the original on November 12, 2016 . Retrieved November 4, 2015.Pac-Man and E.T. - The Extra Terrestrial (another universally disliked Atari 2600 game) became the scapegoats blamed for the downfall of Atari, and to an extent, the Video Game Crash of 1983. However, while E. T. has gotten much more blame than Pac-Man has, it was Atari's actions regarding Pac-Man that put them in jeopardy in the first place. Pac-Man is a 1982 maze video game developed and published by Atari, Inc. under official license by Namco, and an adaptation of the 1980 hit arcade game of the same name. The player controls the title character, who attempts to consume all of the wafers while avoiding four ghosts that pursue him. Eating flashing wafers at the corners of the screen will cause the ghosts to turn temporarily blue and flee, allowing Pac-Man to eat them for bonus points. (Once eaten, a ghost was reduced to a mobile pair of eyes, which had to return to the center of the maze to be restored.) Romano, Sal (December 21, 2015). "Bandai Namco bringing classic Arcade Game Series to PS4, Xbox One, and PC". Gematsu. Archived from the original on October 20, 2017 . Retrieved July 13, 2019.

a b c d Barton, Matt; Loguidice, Bill (February 28, 2008). "A History of Gaming Platforms: Atari 2600 Video Computer System/VCS". Gamasutra. p.5. Archived from the original on December 24, 2018 . Retrieved July 15, 2009.

PriceCharting Index: Atari 2600

If the game emulation is slow, try to speed it up by reloading this pa­ge without ads or choose a­no­ther emulator from this table. Ciraolo, Michael (October–November 1985). "Top Software: A List of Favorites". II Computing: 51. Archived from the original on March 13, 2016 . Retrieved January 28, 2015.

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